|
Manuales
de formación de Rhino Nivel 1 y 2
Descargue la última versión de los manuales de formación están en el
CD de Rhino o compre las
versiones impresas.
Rhino 3D Modeling
De Yasusato Yamada from Car Styling Magazine. Un libro imprescindible
para los aspirantes a diseñadores de coches. El libro anterior del
conocido diseñador, autor y profesor Yasusato Yamada, Clay modeling:
Techniques for Giving Three-dimensional Form to Idea, ha sido la biblia
para el modelado de coches durante más de una década. En inglés y
japonés.
An Introduction to
Rhino
De Real Factory
(japonés)
NURBS
curves
Tutorial para iniciados. Enfoque técnico.
Using
NURBS Surfaces in Real-time Applications
De Dean Macri
A
Practical Guide to Splines
Carl DeBoor.
3D
Computer Graphics
De Andrew S. Glassner.
Computer
Graphics
De James D. Foley, John Hughes, Andries van
Dam y Steven Feiner.
Curves
and Surfaces for Computer-Aided Geometric Design
De Gerald Farin.
Getting
Started With 3D
De Janet Ashford, John Odam y Victor
Gavenda.
Interactive
Curves and Surfaces
De Alyn Rockwood, Peter Chambers.
Surfaces:
Visual Research for Artists, Architects, Designers
De Judy A. Juracek.
The
NURBS Book
De Les Piegl, Wayne Tiller.
An
introduction to NURBS
Un enfoque técnico.
Digital
Lighting & Rendering
De Jeremy Birn
Product
Shots
(Pro-Lighting Series)
De Roger Hichs, Frances Schultz
Still
Life
(Pro-Lighting Series)
De Roger Hicks, Frances Schultz
New
Product Shots
(Pro-Lighting Series)
Manual sobre las Técnicas de
Iluminación Profesional
De Alex Larg, Jane Wood
Interior
Shots
(Pro-Lighting Series)
De Roger Hicks, Frances Schultz
Matters
of Light & Depth
De Ross Lowell
3D
Creature Workshop
De Bill Fleming
3D
Photorealism Toolkit
De Bill Fleming.
3D
Studio Max f/x
De Jon A. Bell (Jon Allen),
Scot Tumlin y Michael Spaw.
Advanced
Animation and Rendering Techniques
De Alan H. Watt; Mark Watt.
The
Animator's Workbook
De Tony White.
The
Art of 3-D Computer Animation and Imaging
De Issac Kerlow.
The
Artist's Complete Guide to Facial Expression
De Gary Faigin.
Cartoon
Animation
De Preston Blair.
Character
Animation in Depth
De Doug Kelly.
Cyclopedia
Anatomicae
De Gyorgy Feher y Andras Szuryoghy.
Digital
Character Animation
De George Maestri.
Drawing
the Human Head
De Burne Hogarth.
Dynamic
Anatomy
De Burne Hogarth.
Dynamic
Figure Drawing
De Burne Hogarth.
The
Encyclopedia of Animation Techniques
De Richard Taylor.
Film
Directing Shot by Shot
De Steven D. Katz.
The
Grammar of Ornament
De Owen Jones.
The
Human Figure in Motion
De Eadweard Muybridge.
The
Illusion of Life: Disney Animation
De Frank Thomas and Ollie Johnston.
Industrial
Light & Magic: Into the Digital Realm
De Mark Cotta Vaz y Patricia Rose
Duignan.
The
Making of Starship Troopers
De Paul Sammon.
Making
Them Move
De Norman I. Badler, Brian
A. Barsky, and David Zeltzer.
Painting
with Light
De John Alton.
Principles
of Three-Dimensional Computer Animation
De Michael O'Rourke.
The
Renderman Companion
De Steve Upstill.
The
Technique of Lighting for Television and Film
De Gerald Millerson.
Texturing
and Modeling: A Procedural Approach
De David Ebert, F. Kenton Musgrave, Darwyn
Peachey, Ken Perlin y Steve Worley.
|